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On this page
  • Item Pickups
  • Killstreaks
  • Maps
  • Career Ranks
  • Ranks
  • Cosmetics
  • History
  1. Minigames

Paintball

Paintball is a team-based PvP game where the objective is to defeat the other team in combat using bows and swords.

Each player starts with 3 lives, and the last team standing wins the game!

If a match lasts longer than 12 minutes, it will enter sudden death mode where all players are reduced to 1 life and perpetually given the Glowing effect. After 15 minutes, the match will end.

Item Pickups

Scattered around the map, you will find gold blocks which continuously spawn useful items throughout the game, those being one of the following:

Item
Description
Chance

Spectral Arrow

-

15%

Golden Apple

-

15%

Medkit

Restores 8 hearts.

15%

Flashbang

Splash potion, applies slowness and blindness to target.

15%

Tear Gas

Lingering potion, applies poison and nausea to target.

15%

Smoke Grenade

Lingering potion, applies no effects however blocks vision with a smoke cloud.

15%

Starshot

A legendary bow said to originate from the heavens. One use. Instant kill.

8%

At the start of the game, items will begin spawning every 30 seconds. As kills accumulate, item spawners will "heat up", causing them to spawn items more often.

Any active killstreak will reduce the time between spawns by 0.5 seconds per kill.

Any kill will immediately reduce the time until the next item spawn by 10 seconds.

The minimum time between item spawns is 5 seconds.

Killstreaks

Obtaining killstreaks will give you single use abilities that can be activated at any time by right clicking on the item. These abilities will benefit your entire team.

Item
Description
Killstreak

Spectral Compass

Highlights all enemy players for 20 seconds.

3

Item Sabotage

Use on an item spawner to disable it for 90 seconds.

5

Maps

Paintball currently features 13 maps, as follows:

Name
Description
Team Spawns
Item Spawns

Woodwar

Sparse woodland with bridges and a river

1

4

Cyberspace

Digital space featuring towers and high visibility

1

4

Trenchfare

World War style map with trenches and craters

1

4

Complex

2-level indoor map stylised as an office lobby

3

4

Towers

Series of towers floating over a looming void

2

1

Shroomfest

Mushroom island with a glowshroom cave

1

2

Moonbase

Battle between colonies on a cratered lunar landscape

1

3

Sugarbash

Candyland with sticky chocolate rivers and a fizzy volcano

1

4

Goldcreek

Busy wild western town with lots of buildings

1

4

Frostvane

Winter wonderland featuring bridges and dangerous ravines

1

3

Skyline

Towering cityscape with flooded sewers

2

4

Fortified

Castles facing off with an intricate cave system

1

4

Dustmar

Middle eastern town with tight buildings and alleyways

1

4

MVP ranked members can select the map before the game using /trigger forcemap. Otherwise, the map will be chosen randomly.

Career Ranks

By playing Paintball, you will gain XP which counts towards advancing your rank. Career Ranks have no effect other than showing how experienced you are at the game.

Action
XP Earned

Playing a game

10

Killing a player

10

Being on the winning team

25

Winning in 1st place

40

To get a 1st place win, you must fulfil the following conditions:

  • The game must have at least 4 players

  • Your team must win the game

  • You must have the most kills out of any player alive at the end of the game

In a tie for kills, the tie is broken by lives, then killstreak, then random if all else is equal.

Ranks

The XP requirement to rank up is calculated according to the following formula:

xreq=5∗⌊20∗2.5n−1⌋x_{req}=5*\lfloor20*2.5^{n-1}\rfloorxreq​=5∗⌊20∗2.5n−1⌋

where n is the current rank.

The XP required to reach each rank is as follows:

Rank
XP Required
XP Required (Cumulative)

Rookie

0

0

Private

100

100

Corporal

250

350

Sergeant

625

975

Lieutenant

1560

2535

Captain

3905

6440

Major

9765

16205

Colonel

24410

40615

Brigadier

61035

101650

General

152585

254235

Cosmetics

By accessing the shop on the second floor of the minigames lobby you can buy custom bows to personalise your game! Check back often for the chance to obtain limited-time exclusive cosmetics.

Cosmetics are purchased with cyanite and have no gameplay impact.

History

Date
Changelog

4th December 2023

Added Smoke Grenade. Buffed Tear Gas. Reworked Complex.

25th September 2023

Added Spectral Compass. Reworked Shroomfest. Reverted Goldcreek.

22nd September 2023

Added Item Sabotage.

19th September 2023

Reworked Towers. Reworked Goldcreek.

26th July 2023

Buffed Flashbang.

7th June 2023

Added sudden death after 15 minutes. Matches now end after 20 minutes. Reworked Frostvane. Reworked Trenchfare.

15th February 2023

Added Spectator Mode.

4th February 2023

Readded. Added Dustmar. Added Fortified. Added career ranks. Reworked Complex. Readded cosmetics. Simplified item pickup system (21 -> 6 items available) Removed custom gamemodes.

17th July 2021

Removed.

8th December 2020

Players can now view their ingame statistics using /trigger stats in the paintball lobby. Starshot now has a custom texture. Added cosmetic bows.

24th September 2020

Reworked Towers.

1st September 2020

Rebalanced item pickups. Redecorated several maps. Players with respawn invincibility now have a visible forcefield.

12th June 2020

Rebalanced item pickups. Added 3 new item pickups. (21 total)

29th April 2020

Added Skyline. Reworked Frostvane. Reworked Complex. Arrows now despawn immediately upon landing. Rebalanced item pickups. Added 2 new gamemodes: Insane and One in the Chamber. Added /trigger forcemode.

14th March 2020

Stats are now visible above the hotbar. Rebalanced item pickups.

10th March 2020

Added stat tracking.

25th December 2019

Added Frostvane.

Unknown

Added Goldcreek.

25th September 2019

Added Sugarbash.

24th September 2019

Added Moonbase. Added 3 new item pickups (18 total)

20th September 2019

Added Shroomfest. Added killstreaks. Introduced item spawner heat system. Added 3 new item pickups (15 total) Added /trigger forcemap.

Imbalanced teams will now award the weaker team extra lives. Changed map selection algorithm.

16th September 2019

Added Complex. Added Towers.

14th September 2019

Added. 3 maps available at launch: Woodwar, Cyberspace and Trenchfare. 12 item pickups available at launch, split into 3 categories (Utilities, weapons & potions)

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Last updated 1 year ago